Website powered by
Georgi Slavov
Georgi Slavov
Character Artist & Animator
Glasgow, United Kingdom

Summary

I am a Character Artist & Animator with extensive knowledge in 2D and 3D art & animation. I am comfortable with going out of my comfort zone and am quite profficient with rigging and UE5 scene build up and implementation.
My strengths are in Design and Illustration, Modeling and Sculpting, Animation and Rigging.
I've worked as Facial Motion Editor at Dimensional Imaging Limited (DI4D) and Teaching Assistant at Glasgow Caledonian University.
I've contributed towards popular projects such as : Call of Duty Modern Warfare II, Call of Duty Modern Warfare III, Call of Duty Black Ops 6, F1 2023,F1 2025,Jurassic Park Survival,Alan Wake II, Disney's Haunted Mansion and more.

Skills

2D AnimationConcept ArtRenderingStoryboarding3D Animation3D Modeling3D PrintingDigital SculptingFacial Rigging & AnimationLightingRiggingTexturingUV MappingCharacter DesignRetopologyGraphic DesignVideo EditingGroom

Software proficiency

After Effects
After Effects
Blender
Blender
Maya
Maya
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Premiere
Premiere
Animate
Animate
LMMS
LMMS

Reel

Productions

    • Video Game
      Jurassic Park Survival
    • Year
      2026
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Video Game
      F1 2025
    • Year
      2025
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Video Game
      F1 2023
    • Year
      2023
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Video Game
      Alan Wake II
    • Year
      2023
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Video Game
      Call of Duty Black Ops 6
    • Year
      2024
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Video Game
      Call of Duty Modern Warfare III
    • Year
      2023
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Video Game
      Call of Duty Modern Warfare II
    • Year
      2022
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Movie
      Disney's Haunted Mansion
    • Year
      2023
    • Role
      Facial Motion Editor
    • Company
      Dimensional Imaging Limited (DI4D)
    • Book
      The Devil's Bridge
    • Year
      2022
    • Role
      Character Artist & Generalist
    • Company
      Yellow Madhouse
    • Book
      The Redemption of Desmeres
    • Year
      2015
    • Role
      Cover Artist
    • Company
      Joseph R. Lallo

Experience

  • Facial Motion Editor at Dimensional Imaging Limited (DI4D)
    Glasgow, GB
    September 2021 - April 2025

    I was employed as a Facial Motion Editor at Dimensional Imaging Limited (di4d.com) and was responsible for facial motion tracking,shape tracking,jaw tracking and eye tracking.

    I contributed towards a wide-variety of AAA+ projects, more notably Call of Duty Modern Warfare II, Call of Duty Modern Warfare III, Call of Duty Black Ops 6, F1 2023,F1 2025,Jurassic Park Survival,Alan Wake II, Disney's Haunted Mansion, Argylle, Heart of Stone and more.

  • Teaching Assistant at Glasgow Caledonian University
    Glasgow, GB
    October 2022 - May 2023

    I was employed as a Teaching Assistant at Glasgow Caledonian University in the Video Games and Film department. I was tasked with presenting,demonstrating,supervising,guiding,reviewing and feedback,team collaborating.

    The courses I was involved in were 3D Modeling & Sculpting; Advanced 3D Visualisation & Animation; Creative Practice; Industrial Practice; Portfolio module

  • The Devil's Bridge at Yellow Madhouse
    May 2018 - May 2021

    Character Designer and General Artist