I am a Character Artist & Animator with extensive knowledge in 2D and 3D art & animation. I am comfortable with going out of my comfort zone and am quite profficient with rigging and UE5 scene build up and implementation.
My strengths are in Design and Illustration, Modeling and Sculpting, Animation and Rigging.
I've worked as Facial Motion Editor at Dimensional Imaging Limited (DI4D) and Teaching Assistant at Glasgow Caledonian University.
I've contributed towards popular projects such as : Call of Duty Modern Warfare II, Call of Duty Modern Warfare III, Call of Duty Black Ops 6, F1 2023,F1 2025,Jurassic Park Survival,Alan Wake II, Disney's Haunted Mansion and more.
I was employed as a Facial Motion Editor at Dimensional Imaging Limited (di4d.com) and was responsible for facial motion tracking,shape tracking,jaw tracking and eye tracking.
I contributed towards a wide-variety of AAA+ projects, more notably Call of Duty Modern Warfare II, Call of Duty Modern Warfare III, Call of Duty Black Ops 6, F1 2023,F1 2025,Jurassic Park Survival,Alan Wake II, Disney's Haunted Mansion, Argylle, Heart of Stone and more.
I was employed as a Teaching Assistant at Glasgow Caledonian University in the Video Games and Film department. I was tasked with presenting,demonstrating,supervising,guiding,reviewing and feedback,team collaborating.
The courses I was involved in were 3D Modeling & Sculpting; Advanced 3D Visualisation & Animation; Creative Practice; Industrial Practice; Portfolio module
Character Designer and General Artist